New! My artwork is now available on Redbubble!


Welcome!

My name is Theresia McCearney and I am specialised in Character Design, Visual Development and 2D Animation.
This blog shows a few samples of my work so feel free to browse through the archives.
However if you want to have good look at my professional achievements don't hesitate to ask me for my online portfolio ;)
I hope you will enjoy your visit.
Oh and if you need to see the pictures bigger just double click on them.

lundi 14 avril 2014

vendredi 11 avril 2014

Torso Study- CGI sculpting

My first time forever using the sculpting tools of the ZBrush free ersatz Sculptris. I have started with the ball shape default settings. I am quite happy with the result: all the muscles & bones are accounted for, in the right place and with the right proportions. However I feel I was a little heavy handed with the neck and the side should have been better defined but I feared to overdue it at the time. Light, texture and rendering were processed in Blender.

mercredi 2 avril 2014

Lucy in the sky with diamonds


Messing around with colours. I was trying to focus on colours, light and atmosphere in a painter's way instead of my usual sketch/design approach. I am somewhat rusty. I wasn't expecting the sky going so Turner like in the bottom right corner. The girl's name isn't Lucy by the way.